PROFIT FORGE Albion Online · Craft & Refine Calculator Get access

Know what's worth crafting.
Right now.

Every craft, flip, salvage, meld and transmute in Albion Online, computed server-side before you arrive — troll-proof, personalised to your Destiny Board, and already sorted by profit.

The search runs backwards. On purpose.

Every other calculator works the same way: pick an item, pick a city, get one number. If the real answer was "craft something else entirely", you'd never find out.

Every other tool

You choose an item. It computes that item's profit. Repeat until you get bored or lucky.

Profit Forge

The server computes every combination first — roughly 1,000,000 buy-here → craft → sell-there routes across 8 markets, Black Market and Brecilien included. You open a table that's already sorted by profit. Row one is the answer.

  1. 1

    Prices stream in.

    Live market updates from the Albion Online Data Project land continuously — batched roughly once a second.

  2. 2

    Everything gets recomputed.

    Every 10 minutes the server rebuilds the entire result set from those prices: eleven calculators, three regions, ~1,000,000 combinations.

  3. 3

    You start at the top.

    Filter to your cities, your tiers, your Destiny Board. The winners are already sorted; the losers never load.

No loading spinner. No "calculate" button. The math finished before you got here.

The Gear table on load — nothing was clicked. Row one is today's best craft.

Eleven calculators. One question.

"What makes the most silver right now?" — asked eleven different ways. Every tile links to the full guide, no login needed.

There's more: a craft planner with per-material max prices ("craft 20 of these" →), multi-city shopping, enchant-up math, reroll EV, and about six months of price history. See the advanced modes →

Three modes that stop you overpaying

Off by default, one toggle each. Every one exists because the obvious way to buy costs more than it should.

Cross-City Shopping

The cheapest planks are rarely in the same city as the cheapest metal bars. Turn this on and every material is priced in whichever city sells it cheapest — the row opens into a literal shopping list: each material, its source city, unit price, line total. A savings line compares it against the best single city, so if the trip isn't worth it, the page says so.

One red-zone leg marks the whole route dangerous, and the freshness column shows the oldest price used — a bargain resting on a stale listing announces itself. Read how the math works →

Enchant-Up Comparison

A .2 item can be crafted directly — or crafted at .0 and enchanted up with reagents. Which is cheaper swings with reagent prices, and almost nobody checks. This mode checks on every row: it prices the direct path and every lower starting level, then badges the cheaper method and shows what the choice was worth.

Sometimes reagents spike and "direct" wins. The badge says so. That's the point. Read how the math works →

Quality Reroll

Outstanding gear sells for more than Normal, and the artificer will reroll quality for a fee based on item value. The outcome is random — so this mode solves the expected total cost to reach each target quality (×1.00 of the base fee for Good, ×2.43 for Outstanding, ×4.94 for Excellent) and badges the winning route per item. Combine with Enchant-Up and it also checks rerolling at a lower enchant level first, where the fee is smaller.

The reroll odds are community-measured, not official. The UI flags that too. Read how the math works →

Four reasons it beats a spreadsheet

Troll-proof profits

A 15 M ask on a 15 k potion is a bait listing, not a price. Realistic Revenue prices those rows off the trade-weighted history instead and marks them with an ⚓ anchor.

On by default — both numbers stay visible.

Black Market, natively

The BM buyer's orders rotate constantly and most tools ignore them. Profit Forge tracks the Black Market as a first-class venue for both crafting and flipping.

Usually where the fastest silver is hiding.

Your Destiny Board, mirrored

Set your masteries and specialisations once. Craftable tiers derive themselves, and focus cost uses the real +250 own / +15 sibling / +30 mastery efficiency model.

Toggle "Use My Levels" off to see the generic market.

Live, and honest about it

Price updates stream in continuously — batched about once a second. Every 10 minutes the entire result set is rebuilt from them, and open pages swap themselves to the new numbers.

A detail popup open? The swap waits until you close it.

Every number shows its age

Each row carries the age of the stalest price used in its math and a confidence score, so you always know whether you are reading data from one minute ago or one day ago. Nothing here is smoothed over: a tool that hides staleness is a tool that costs you silver on the one craft you actually commit to. The same rule governs this page — every claim on it is something the app verifiably does.

Age and confidence columns on real rows
Age, confidence, freshness — on every row, not in a footnote.

Every claim above has a longer answer

The guide covers all eleven calculators, the three advanced modes, six months of chart history, and exactly where the numbers come from — limits stated plainly. Public, no login.

Read the full guide →

Questions worth asking

Where does the data come from?
The Albion Online Data Project — a community network of players running the market client. Coverage is as good as the contributors in that city at that hour, which is exactly why every price on the site is timestamped rather than presented as gospel.
How fresh are the numbers?
Prices stream in from the Data Project continuously — updates land in batches about once a second. Every 10 minutes the server rebuilds all results from them, and open pages swap to the new numbers automatically. The 10-minute rebuild cadence is a deliberate trade: recomputing ~1,000,000 combinations in one pass keeps every row's math consistent and the servers lean. And every row shows the age of its stalest price, so you never have to take "fresh" on faith.
Is this allowed?
It is a fan-made tool built on public market data. It reads prices; it does not automate, modify or interact with the game client in any way.
Which servers are supported?
Europe, Americas and Asia — all three, swept independently.
What does it cost?
Nothing during the beta. Access is by token today; if you want one, open the app and use the request form on the login screen.